80'plane


4.6 ( 2496 ratings )
Oyunlar Aksiyon Strateji
Geliştirici: Dancing Baby
ücretsiz

There is a Single Player version and Multiplayer version. In the Single Player version the human player plays against the AI. In the Multiplayer version, two human players play against each other via the Bluetooth connection. Before the game starts, each player needs to place three planes on the grid. Drag a plane from the right side of the User Interface onto the grid and drop it. You could turn the direction of the planes. Do so until all the three planes are placed properly. Note that the planes cannot overlap with one other--each part of the planes must occupy a square of the grid exclusively. When both players are ready to play, the game starts and the planes placement is hidden from the grid. The players take turns to play. A Green Light or a Red Light is on to indicate when it is a players time to move or not. In each turn, the players click a random, not-yet-clicked square on the blank grid of the opponent and see whether a part of a plane is hidden beneath the square. A Skull Symbol which appears on the clicked square after the move means the head of the plane (the forefront square the plane ocuppies) is hit. A Red Cross means a part other than the head of the plane is hit. A Green Circle means no part of any plane is hit. A player wins when he hits all the planes heads of the opponent. The players can use the Pencil and the Eraser to doodle on the grid, so as to predict the outlines of the planes which the revealed squares indicate.

有一个单人和多人游戏版本。版本在单人游戏版本人类玩家对人工智能。在多人游戏版本,两人对战的玩家通过蓝牙连接。
在比赛开始前,每个玩家需要三个平面网格上的地方。拖拽飞机从右面的用户界面到电网和删除它。你可以将飞机的方向。这样做,直到所有的三个平面放置正确。注意,飞机不能重叠作为另一个--每部分的飞机必须占领的一方网格只。当这两位球员都准备好比赛,在比赛开始和飞机的位置是隐藏在网格。球员轮流玩。一个绿色的光或一个红灯亮起,表示这是球员的时间来移动或不是。在每一个回合,玩家点击一个随机的,not-yet-clicked广场“空白”网格的对手,看看是否有一架飞机的一部分的背后广场。一个头骨标志出现在点击广场后此举意味着飞机的负责人(最前线广场飞机ocuppies)是打击。红十字会意味着以外的其他部分飞机击中头部。一个绿色的圆圈表示没有任何飞机击中的一部分。一个玩家赢了所有的飞机的负责人的对手。玩家可以用铅笔和橡皮上涂鸦网格,以预测的概要,这架飞机,呈现的方块表示。